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In Issue #5 of Dimensional Dispatch, Apple's recent event teased "spatial video" features on the iPhone 15 and 15 Pro, while Gaussian Splatting technology gains momentum with integrations in Unity. Notable mentions include the MagicAvatar framework that animates avatars using multiple inputs, artist Refik Anadol's upcoming installation in Las Vegas, and Apple TV+'s Godzilla series rumored to be in 3D. With Unity's recent controversial fee changes and Shopify's 3D model update for merchants, the tech landscape sees significant advancements, including Google Research's dynamic video simulation.
In Issue #2 of Dimensional Dispatch, we share the latest trends and breakthroughs in the 3D graphics and AI industry. We'll share what we know from the upcoming SIGGRAPH conference, highlight some fascinating research papers in Neural Radiance Fields (NeRFS), and showcasing Jake Adams' cutting-edge holographic comic book. We'll also touch on some of the things we're reading in the world of generative AI, Unreal Engine, and AI chatbots.
This is the first issue of the Dimensional Dispatch newsletter that will be published bi-weekly (ish). In this week's newsletter, we cover the $2 billion Sphere in Las Vegas, updates to Blender & Godot, links to some of the latest AI papers and some of the latest and greatest updates out of Looking Glass.
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