HoloPlayer One - Looking Glass Factory

HoloPlayer One

The world’s first interactive lightfield development kit

HoloPlayer One

What's in the box

Both editions of HoloPlayer One are fully equipped for all first-time hologram hackers and developers, whether as an individual or part of a larger organization.

  • HoloPlayer One Developer Edition*
  • Integrated RealSense SR300 Depth Camera
  • Carrying Case
  • Micro USB 2.0 Power Cable + Adapter
  • HDMI + USB 3.0 cable
* The Development Edition of HoloPlayer One requires a PC (Nvidia graphics card recommended, but not required) or MacBook Pro with at least one USB3.0 port.
HoloPlayer One

How it works

The HoloPlayer One falls into the category of a light field display. At the heart of the HoloPlayer One system is an LCD screen that sends 32 views of a given scene towards their designated directions simultaneously. This creates a “field of light”, which a scene that occupies the same physical volume would have given out. The field of light is then retro-reflected to form a real image outside of the HoloPlayer One, allowing the scene to exist in midair.

Since the 32 views are sitting there waiting to be viewed, latency issues commonly experienced in eye-tracking 3D display systems are eliminated by design. Being a light field display also makes the HoloPlayer One system very suitable for multiple viewers. Audiences within a 50-degree view cone will be able to see the same aerialized scene at the same time without the need for any head-mounted devices.

On the sensor side, the HoloPlayer One system is equipped with the Intel® RealSense™ SR300 depth camera. This allows users to interact with the aerialized scene in the most natural manner possible — grabbing, pinching, touching, swiping…  just as anyone could do with an object floating in midair.

Except there is no real object there, just photons.

Product Specifications

Development Edition

Development Edition

The Development Edition requires HMDI connection to a MacBook Pro or PC equivalent.

Dimensions
12.9 x 11.8 x 1.7 inches
Weight
5.3 pounds
Components
2k screen
Speaker 3W x 2
1 Intel® RealSense™ Camera SR300
4 click buttons + 1 touch button
Connections
Micro USB 3.0 for Intel® RealSense™ Camera SR300
USB type C for power input
HDMI input
2 USB ports for adapting input device (one consumed by 3D calibration data)
Premium Edition

Premium Edition

The Premium Casing Edition comes with a built-in PC for standalone app development.

Dimensions
13.9 x 9.5 x 11.9 inches
Weight
11 pounds
Components
2k screen
Speaker 3W x 2
Intel® RealSense™ Camera SR300
Connections
5.5 barrel connector for power input
HDMI secondary output
1 MicroUSB Port for Power
1 USB 3.0 Port for Intel® RealSense™ Camera SR300

I’m a developer who wants to purchase a HoloPlayer One. What do I do?

HoloPlayer One is ready and available for pre-order now! You can choose between the Development Edition or the Premium Edition at the top of this page. Most systems will ship by early April 2018, but if you’d like your system before Christmas you can add an additional $250 for rush production and shipping.

Can I see a HoloPlayer One in person before purchase?

Of course! We host events, Meetups, workshops and attend conferences all around the world. We also have an open door policy in our Greenpoint, Brooklyn and Hong Kong labs. To schedule a time to come in, email [email protected]

Do I need a computer to run HoloPlayer One?

The Development Edition of HoloPlayer One requires a PC or Macbook Pro. While we recommend that your computer have a graphics card for the best performance, a high performance gaming laptop is absolutely not needed to get into the hologram game with a Holoplayer. For reference, we’ve run most of sample applications at greater than 30FPS on computers with specs as low as Intel Core i7 processors without a dedicated graphic card. If you have questions about whether your PC or Mac is a match for the Development Edition of HoloPlayer One, ask us at [email protected]!

The Premium Edition of HoloPlayer One comes with a premium casing and built-in Intel Nuc computer for standalone operation without a separate computer. Of course, the Premium Edition can also be connected up to your own PC or Mac with included cables if needed.

Is HoloPlayer One just a Pepper’s Ghost system?

No! HoloPlayer One is fundamentally different from all of the Pepper’s Ghost illusions you might have seen and we think it’s closer to the full dream of the holographic interface we’ve been promised by decades of sci-fi movies. The 3D worlds generated by Holoplayers (1) float above the glass and not behind it, which means you can interact directly with the 3D content with your bare hands, and (2) those 3D worlds are actually three-dimensional, rather than the 2D reflections found in most Pepper’s Ghost systems.

I’m not a developer, should I buy a HoloPlayer One?

All intrepid hologram explorers welcome! We’re releasing this early as a dev kit before it becomes a consumer product, primarily to get it into the hands of anyone who wants to help to shape the age of the hologram. For non-developers, we have dozens of sample applications ready to immediately download to your Holoplayer and use right away here, with more experimental applications bubbling up on the Forum! That all said, the HoloPlayer One isn’t a plug and play product and is more like the first generation of personal computers or 3D printers, designed for very early adopters — so if you’re still not sure if this is right for you, email Shawn or Alex at [email protected] or [email protected] and they’ll be happy to chat.

I want a HoloPlayer One by Christmas. Is that possible?

YES! For a handful of folks who pre-order first, we offer a rush shipping guarantee by Christmas 2017 for an additional $250 (on top of the regular shipping fee). If you see the option at checkout, rush ordering is still available for you.

I can’t wait to start making things in HoloPlayer One. How can I get a head start?

YEOW! We like you! You can download our HoloPlay SDK and start making applications with Unity right away, no Holoplayer hardware needed. Duncan from the team wrote this Getting Started guide for the HoloPlay SDK to get you up and running in no time.

What have people made with HoloPlayer One so far?

Dozens of sample applications, ranging from HoloBrush (kind of like Tiltbrush, but without VR/AR headgear), HoloSculpt (a way to sculpt and 3D print a digital piece of spinning clay), games like 3D Asteroids and Holoperation, HoloDancer (an impossible cabinet of curiosities), CT scan importers, the first ways to rig a 3D digital character directly in real 3D space, Amazon Alexa weather apps, experimental 3D ultrasound imagers and even more experimental versions of a Holocommunicator video program … but we believe these are just the tip of the iceberg of what’s possible with this fundamentally new interface. Come join our community and make something amazing!

Do you make bigger HoloPlayers?

We have some systems in our labs but they’re not ready for release yet. Do you have a project in mind? We’d love to hear it. Email [email protected] with subject: I WANT BIGGER HOLOPLAYERS to get our attention.

The floating image in HoloPlayer One is a little blurry, do you have something crisper I can buy right now?

We do! It’s an experimental system called Super Pepper and it’s a close cousin of HoloPlayer One. Unlike HoloPlayer One, the image does not float above the glass, but behind it so that it can augment 3D physical objects. The Super Pepper uses a larger 4K superstereoscopic screen (similar to what’s in the base of HoloPlayer One but roughly twice as large) to generate its moving 3D scenes. All software that runs in Holoplayers can run in the Super Pepper, including the HoloPlay Unity SDK. You can find out more about this unique system here.

Do I need a computer to run HoloPlayer One?

YES, those moving 3D worlds are absolutely floating above the top surface of the Holoplayer. When your finger touches, say, the tip of an X-Wing, your finger is actually coinciding with the digital 3D tip of that X-Wing in real meatspace. Skeptical? We’d love to meet you and have you play with a Holoplayer in person! Email Shawn at [email protected] to come by one of our labs or meetups and see for yourself! The dream of the hologram that we’ve been promised in Minority Report and Star Wars and Iron Man is not only possible — it’s here.

Select A Package

Pre-order your HoloPlayer One at a special price that may never be available again.
Most Popular

HoloPlayer One

$750

Interactive lightfield display with Intel® RealSense™ Camera SR300

Compatible with Macbook Pro, laptop PC, or equivalent

Shipping in Spring 2018

Early bird orders shipped by Christmas 2017 🎄 (+$250)

HoloPlayer One (Premium Edition)

$3,000

Ideal for organizations

Built-in internal PC for standalone showcases

Premium casing for public-facing display

Shipping in Spring 2018

Early bird orders shipped by Christmas 2017 🎄 (+$250)

Hologram Hackers Needed

Shape the future of a new interface.