See 3D without a VR Headset

The world’s first group viewable holographic displays.

Relive Your Photos in 3D

Experience your memories in lifelike 3D with the Looking Glass Go, the first spatial photo frame.

Desktop spatial displays

Engage, educate, and collaborate. Present and review 3D together, faster than ever before.

Design and display in real 3D

The new 16” Spatial OLED™ brings your projects to life with striking contrast and real depth

See how the world’s leading companies and creators are using Looking Glass

A window into tomorrow

Top companies choose the Looking Glass 32”. Pictured below, Jensen Huang, CEO of NVIDIA, taking the world's first holographic video call at Siggraph 2023.

Immersive experiences

Create never before seen immersive experiences on top of the world's biggest group viewable spatial display, the Looking Glass 65".

Transform content from your favorite apps into holograms with our powerful software suite

How it works

Patented multiview display technology allows groups to see 3D together.  No headset required.

Isometric phone graphic showing a cube in one view
Phone

1 View

Isometric VR headset graphic showing a cube in one view
VR headset

2 Views

Isometric Looking glass graphic showing a cube in multiple views amongst many people viewing
Looking Glass

Broadcasts up to 100 views for multiple groups of people

It’s not sci-fi. It just feels like it.

"It is a breathtaking display – a must-have for malls, stadiums and storefronts."
— Erik Murphy-Chutorian, CEO 8th Wall
“Looking Glass’ 3D technology can be deployed in physical environments along with paired metaverse experiences to create deeper, more immersive interactions between brands and their customers.”
— David Treat, Senior Managing Director Accenture
“At Springbok, we believe that Looking Glass has reached that balance and created a technology where limitless applications are now possible.”
— Brandon Zamel, CEO SpringBok
“They continue to innovate the field of display technology, bringing the 3D virtual world into the real world– without the hassle of a headset. This is a great step in making the metaverse more accessible for all.”
— Tony Parisi, Metaverse Pioneer
Looking Glass logo white

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